Month: April 2015

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Wrapping up some things, Starting ship components modeling

Hello Hello Hello. It’s been a week of wrapping things up. I added a system to the game to create phenomenon that do certain weird things to ships that are near them. This could be an asteroid field that sporadically does damage to all nearby ships over time. It could be a cloud of gas…
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Sound Effects, Sound Effects, and More Sound Effects

I think I’ve listened to a significant number of the creative commons 0 sound effects on Freesound.org in the past week or so. Freesound.org is an excellent resource for game developers. People contribute their recordings of their footsteps, their eating, their banging spoons etc. And then developers can use them as is or as in my…
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Crewmember Tablets and Their GUI’s

Hello, It’s been a week of mostly artwork – with a few other miscellaneous tasks. I created the tablets for each species and did the GUI’s for each tablet: Creating these GUI’s was not complicated but I spent a lot of time on it because it helped me to nail down the color scheme I…
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Various Miscellaneous, Lighting, Sprucing Up “The Stargrid”, GUI’s and More

Hello there. It’s been a couple weeks of miscellaneous things. I’ve been getting everything ready to start doing all the ships – as well as some other things that I needed to do. I modified some material declarations and source code logic to allow random ship lights to be dimmed by random degrees if a ship is derelict. Some…
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